For Writing Project 3, you will be asked to make a soundtrack for your life. Each song you choose will contain the following elements: 1 embedded video, the name of the band & song, 250 words relating the video to your life, & a minimum of 4 relevant hyperlinks for each song (1 of which must be the band's site & another of which must be a place to acquire the song legally).
The soundtrack itself will consist of 8 songs (no more no less) & each video must be engaged directly. By this, I mean that you need to take aspects of the video, whether they be visual or auditory (music or lyrics), & address how they speak to or for your life. To this extent, you will be utilizing the video as an entryway into your life. But, once you enter into that doorway, you are NOT to provide a straight narrative of some event that took place, but instead say something about who you are through an object, thing, idea, etc. I would HIGHLY recommend looking toward the essays we have read for class as examples of how to do this (e.g. Sanders' paragraphs on his hammer &/or level). Furthermore, the order of your videos MUST be chronological in nature, according to the part of your life it relates to.
The final draft of this project is DUE, Friday 14 December 2007 @ midnight. Rough drafts are due the week previous, beginning Monday 10 December 2007.
As a matter of example, here is a sample I wrote myself. Please use the EXACT formatting for your project that I have here:
Octopus Project, “Music is Happiness”: Between cuts of the band playing on what appears to a Saturday Night Fever dance floor, this Octopus Project video splices in clips of a gerbil scurrying through several different retro-video game worlds: Legend of Zelda, Berserker, & Asteroids just to name a few. The gerbil scenes present the viewer with an Atari aesthetic that anyone who grew up in the 80s can no doubt recognize. As a child, many of my weekend mornings were spent in front of the television set playing highly-pixilated arcade games on my family’s Atari 5200 gaming unit, &, a few years later, on an original Nintendo Entertainment System. A far cry from the life-like images today’s systems offer, these ancient games, at the time, were technological wonders that enabled my brothers, friends, & I to enter into fantastical worlds in which we could play the roles of a happy-go-lucky star fighter with a penchant for shooting robots with laser beams, a jungle adventurer attempting to save a distressed maiden (all the while leaping boulders & dodging arrows), or a chivalrous knight in search of golden coins & fire-breathing dragons; & this is to say nothing of classic games such as Pac-Man, Donkey Kong, or Frogger. By the look of the video, it would seem that the Octopus Project may have shared similar childhood experiences (Not to mention that the music itself sounds as if it could be used in one of these games). But thinking back, I wonder if my video-gaming compatriots & I were not a bit too mesmerized by these games, & perhaps, metaphorically spinning around on a toy wheel while other, more rewarding pursuits (outdoor games & reading) were passing us by.
The soundtrack itself will consist of 8 songs (no more no less) & each video must be engaged directly. By this, I mean that you need to take aspects of the video, whether they be visual or auditory (music or lyrics), & address how they speak to or for your life. To this extent, you will be utilizing the video as an entryway into your life. But, once you enter into that doorway, you are NOT to provide a straight narrative of some event that took place, but instead say something about who you are through an object, thing, idea, etc. I would HIGHLY recommend looking toward the essays we have read for class as examples of how to do this (e.g. Sanders' paragraphs on his hammer &/or level). Furthermore, the order of your videos MUST be chronological in nature, according to the part of your life it relates to.
The final draft of this project is DUE, Friday 14 December 2007 @ midnight. Rough drafts are due the week previous, beginning Monday 10 December 2007.
As a matter of example, here is a sample I wrote myself. Please use the EXACT formatting for your project that I have here:
Octopus Project, “Music is Happiness”: Between cuts of the band playing on what appears to a Saturday Night Fever dance floor, this Octopus Project video splices in clips of a gerbil scurrying through several different retro-video game worlds: Legend of Zelda, Berserker, & Asteroids just to name a few. The gerbil scenes present the viewer with an Atari aesthetic that anyone who grew up in the 80s can no doubt recognize. As a child, many of my weekend mornings were spent in front of the television set playing highly-pixilated arcade games on my family’s Atari 5200 gaming unit, &, a few years later, on an original Nintendo Entertainment System. A far cry from the life-like images today’s systems offer, these ancient games, at the time, were technological wonders that enabled my brothers, friends, & I to enter into fantastical worlds in which we could play the roles of a happy-go-lucky star fighter with a penchant for shooting robots with laser beams, a jungle adventurer attempting to save a distressed maiden (all the while leaping boulders & dodging arrows), or a chivalrous knight in search of golden coins & fire-breathing dragons; & this is to say nothing of classic games such as Pac-Man, Donkey Kong, or Frogger. By the look of the video, it would seem that the Octopus Project may have shared similar childhood experiences (Not to mention that the music itself sounds as if it could be used in one of these games). But thinking back, I wonder if my video-gaming compatriots & I were not a bit too mesmerized by these games, & perhaps, metaphorically spinning around on a toy wheel while other, more rewarding pursuits (outdoor games & reading) were passing us by.
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